Welcome to the Animworks Collective!
Whether you just animated your first bouncing ball or you’ve shipped titles at a major studio — you belong here.
The Animworks Collective is a free, open community built for everyone who lives and breathes animation. No gatekeeping, no egos, no “that’s a dumb question.” Just passionate people helping each other get better.
Here’s how to get started:
Step 1 — Introduce yourself in the
Introductions category. Tell us your name, what you animate, your experience level, and one animation that changed your life.
Step 2 — Post something. Seriously. Even if it’s rough. Especially if it’s rough. This community grows when people are brave enough to share work in progress.
Step 3 — Give feedback. The best way to learn is to teach. When someone posts work, jump in. Be specific, be kind, be honest.
Community Rules (short version):
Be generous with your knowledge
Give specific, constructive feedback
Credit references and inspiration
No self-promotion spam
No putting people down for their level
No AI-generated work posted as your own
This is Harvey Newman’s community, born from 20+ years in the industry working on titles like Horizon Zero Dawn, Star Wars Battlefront, Fable, and more. The goal is simple: make this the best animation community on the internet. Let’s build it together. ![]()
— The Animworks Team