The games industry is going through one of the most turbulent periods in its history. Layoffs in the tens of thousands. Studios closing. AI threatening to reshape entire disciplines. Budgets tightening. Job listings becoming increasingly rare while applications stack up in the hundreds.
And at the same time โ genuinely exciting work is still being made. New studios are forming. People are landing roles. Creative doors are opening in places they werenโt before.
This section exists to hold both realities at once.
What belongs here
Jobs โ Post roles youโre hiring for, or share openings youโve spotted that might help someone in the community. Include the studio, role type, location/remote, and a link. If youโve got context on the studio culture, share that too โ itโs often the most valuable thing.
Layoffs & Studio News โ When layoffs happen, share them here. Not to doomscroll, but because knowing whatโs happening helps people plan, support each other, and avoid being blindsided. If you or someone you know has been affected, this is also a place to say so โ the community looks out for its own.
Industry News โ Engine updates, major releases, studio acquisitions, publishing shifts, new tech โ if it affects how we work or where the industry is heading, it belongs here.
Industry Discussion โ The open thread. What do you think is actually happening? Where do you think itโs going? What advice would you give someone entering the industry right now? What do you wish the industry would change? No wrong answers. Real talk only.
The rule for this section
Be honest. Be kind. Donโt punch down at studios, individuals, or companies for sport โ but donโt sugarcoat either. The people here are professionals navigating real situations. Treat them accordingly.
If youโre going through a tough time right now โ a layoff, a failed application, a studio closure โ say so. This community shows up for people. ![]()